Re: Games I'm NOT making (but might someday)
#51 by guest - Jan 15 2014
The only Hanako game I've played is LLTQ, so my vote is a little biased, but... I was torn between the two choices for LLTQ-like game, and LLTQ in the future, and couldn't vote for both, so I went with the future one (at least a little because the choice was in all caps).
If anything like this ever gets made, my only suggestion is more randomness in the events. Some, maybe completely random, and some, maybe random with skill checks. Good and bad random events, e.g. random political events that you can ignore or take a chance to get a bonus (or penalty) of some kind, game history/lore random (neutral events)
In LLTQ, after dying a bunch of times (:D) you eventually more or less figure out which skills are important to train at which points in time, so unless you're specifically trying to train other skills just to see what happens (or as I did a couple times, specifically try to make a fail-Queen), it becomes something like a math problem and the novelty wears away after 30 or 40 playthroughs (that's probably the number of times I've played so far, anyway).
What I'd like to see is greater reward for thinking and planning how to respond to those random events in combination with trained skills. When I played through LLTQ the first couple of times, I was thinking, "Okay, what skills would be good for me to know?" and I'd train skills that sounded really useful for a Queen that I knew was going to be subject to assassination attempts, but as it turned out, those skills hardly mattered at all.
I think I saw an RPG choice, maybe something like a cross between the two? RPGs generally reward you for planning out your battles like that, with some kind of learned power or received item as you win and grow.
Long story short, LLTQ+extra stuff and mechanics+a bit of entropy+different setting I think would be the game I'd want to play next. If something like this ever gets made, you can be sure I'd buy it. :)
e: Oh, my mistake, that other choice was a superhero game that was "somewhat" LLTQ-like. That sounds pretty fun as well. I stand by my split vote, lol