RedSocialKnight
silly question about skill classification
#1 by RedSocialKnight - Oct 19 2008
This is the most trivial and nitpicky question ever, but it is tormenting me.I'm designing a life-sim in which different skills are placed together in groups of three. Skills in the same group have the same gameplay mechanic (basically a bunch of different minigames, not all of which are designed yet, and none of which are coded for real because I am only just learning how). And leveling up skills of the same group will pair you the same "rival" character.
I am tortured about how exactly to group some of the last few skills, though. Here is the firm part of the list as it stands now:
Home Skills
- Cooking, Cleaning, Gardening
Science Skills
- Medicine, Laboratory, Engineering
Training Skills
- Animal Taming, Childcare, Management
Physical Skills
- Fighting, Fitness, Sports
Rogue Skills
- Hunting, Stealth, Destruction
and here is the part of the list that is still up in the air. Should it be:
Charm Skills
- Conversation, Music, Dance
Creative Skills
- Writing, Fashion, Drawing
OR
Performance Skills
- Dance, Music, ???
Language Skills
- Writing, Conversation, ???
Art Skills
- Fashion, Drawing, ???
I am kind of leaning toward the longer skill list, but if so, what should be the third item in each group?
