#3 by hanako - Oct 3 2008
I started off doing absolutely everything myself. I still do bits and pieces of things myself. If you track my games by creation date, you can see me slowly building up a little bit of money over time and managing to hire artists who do a better job than me.
Fatal Hearts needed a lot of art, but to keep the costs manageable for what I had available at that point in time, it was broken up over a lot of different artists. Summer Session (which was not financed by me) cost more per-image and had everything done by the same artist, but had a lower amount of art overall.
If you hire people to do small amounts of work, it's easier to find people doing art as a hobby, who will work super-cheap. If you want someone to actually put in a full-time-job doing art, you've got to pay them full-time wages.