#13 by hanako - Oct 28 2007
There is a bug in early versions of the game if you reload the autosave right before the screwdriver puzzle, it leaves a bottle or white box stuck on your screen later.
To make it go away, hit F10 to bring up the code window.
Type in
with (bottle_display) instance_destroy()
and that should clear the white box that's stuck there.
(Since it should only occur at that particular autosave point and sending you a patch would remove all progress in that chapter, for the moment I'm just telling people how to get rid of it if it happens rather than giving out a patch/update. The newest copies of the game should have this fixed.)