Re: Exam 7 Tips and Tricks
#6 by MillaMaxwell - Oct 17 2019
Foelhe:
Airy_sama:
This one is a toughie I've only really found one reliable way to do this, and it's on my black/blue build. But it requires a frankly ridiculous amount of mana Use teleevoke to clear the first purple thing, explore past it, then go back. Teleport the stone pillar into place in front of the path you just explored, turn it into a wall then just advance down the other path tanking the purple thing, and I had just enough mana to teleport the mothmen out to the trapped path then just leisurely escorted my red friend back to his people
For what it's worth I just teleported the mothmen onto the other path - didn't need to block it off with the pillar, apparently they were far enough away that the gate opening didn't wake them.
They do wake up after a bit and attack though, if you take too long and don't do something to block that path.
Another way to get through this is to cast
Sleep twice right after they wake up. They might get one hit in, but you'll definitely be able to make it through the dungeon at least.
Oh, and I discovered a way to take just a quarter of the normal damage from the
purple glow. Casting
Long Jump to get through that space is very helpful for Red/Green builds.