Tressimir
Plot Case Endings? *Spoilers*
#1 by Tressimir - Sep 23 2015
Thought this was interesting, since nothing I read here, anywhere else or saw on the few Youtube playthroughs of this game mentioned it; do the plot cases have variants in a similar vein to the random ones? In particular, I was working on the Steam Tunnels and ended up failing it due to having gambling rings, secret societies and organized cheating all spring up at the same time. From what I'd seen the failure resolution was having drug smugglers escape into the campus during a confrontation with the police but instead of the noise messages that gives you as it gets closer to the deadline, I got reports of noises from below giving people nightmares, Rowan missing for a day due to her losing sleep from said nightmares, Elsa referring to headaches in the start-of-day reports, and finally Elsa having a nightmare of the tunnels that ended with her sleepwalking, smashing her bathroom mirror and being kicked off the council, I can only assume from going utterly insane. I only got the game about three days ago, so is this a new thing? And if so, has anyone else gotten it and do any of the other plot cases have variants like that? Because even for St. Claudine's, that was weird.Also loving the game, enough so that I cobbled together my own guide from info here on the forums and the two playthroughs beforehand where my reputation tanked. Thanks Hanako for making this thing.
