#9 by Rhidian - Jun 26 2012
I don't think it's a good idea to make the Reader do more work than necessary (in this case, remembering which flags link to what events). Good programming practice is to make it as simple as possible for the end user.
As for how to go about this... I had an idea. Essentially, the plotline of LLTQ is comprised of the Main Plot (ie the events that *always* occur, no matter what choices you make), and the Subplots (the stuff that occurs depending on your choices, like the Checklist stuff).
The main page for the week could list the Main Plot stuff, and contain links to the Subplot events that might occur in that week. The sub plot pages could just list what choices/checks are made with no regard to listing the requirements. Though if it's possible, it would be good to put the requirements into some sort of spoiler block, so that people would know how to reach it.