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Changing video resolution


soulblur

Changing video resolution

#1 by soulblur - Jun 11 2012

Hi there,

I'm sorry if this has been covered elsewhere - I couldn't see it looking through the posts. How does one change the screen resolution? My "logical resolution" at the moment is 1024x600, which is far smaller than I'd prefer. But perhaps this is intended? Any help is appreciated.

hanako

#2 by hanako - Jun 11 2012

At the moment I believe the only settings are the native windowed resolution and the auto-scaled fullscreen. Resizing on the fly tends to make things unpleasantly blurry, but if there's agreement on it we can look into that option again.

The wide proliferation of monitor sizes and settings these days is rather a pain for 2D! Smile

Spiky Caterpillar

Re: Changing video resolution

#3 by Spiky Caterpillar - Jun 12 2012

soulblur:

Hi there,

I'm sorry if this has been covered elsewhere - I couldn't see it looking through the posts. How does one change the screen resolution? My "logical resolution" at the moment is 1024x600, which is far smaller than I'd prefer. But perhaps this is intended? Any help is appreciated.
'Logical resolution' is the resolution the game *thinks* it's at. Changing the logical resolution meaningfully would require replacing most of the art with new pieces done at whatever scale the new logical resolution was at, since the art is not vectorized.

If you want a larger window and Long Live The Queen interacts properly with your 3D drivers, you should be able to resize the window, but it will generally be a little blurry; you should also be able to switch into fullscreen mode whether or not your 3D drivers are supported by LLtQ.

hanako:

The wide proliferation of monitor sizes and settings these days is rather a pain for 2D!
It's a pain for *everything*, not just 2D! Smile The big problem is that an awful lot of widescreen drivers ship default-configured to ignore aspect ratios when scaling resolutions, which looks horrible anytime one tries to display anything where spatial relationships matter.

soulblur

#4 by soulblur - Jun 12 2012

Ah, I see. I had thought the art would scale up nicely, but hadn't appreciated that the art was produced to be viewed at 1024x600. I'm not used to playing games in windowed mode, but that's clearly the best way (intended way) to play the game. I appreciate all of your help.

Best,
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