Cute knight kingdom cheat~
#6 by hunter92 - Apr 10 2011
#I take back what i say before..
#i give you the cheat, first at all open Cute Knight - Kingdom folder,
#then you will see folder:
#CuteKnightKingdom.exe
#armor.db
#component.db
#cooking.db
#crafting.db
#food.db and other...
#open food.db
#then copy this below thing:
0
1
{1}blank{2}
8,50
{1}Name{2}Skill Needed{3}Non-ID'ed Name{4}Sprite{5}Description{6}Codestring{7}Cost{8}No-Find-Flag{9}
{1}Row 1{2}Row 2{3}Row 3{4}Row 4{5}Row 5{6}Row 6{7}Row 7{8}Row 8{9}Row 9{10}Row 10{11}Row 11{12}Row 12{13}Row 13{14}Row 14{15}Row 15{16}Row 16{17}Row 17{18}Row 18{19}Row 19{20}Row 20{21}Row 21{22}Row 22{23}Row 23{24}Row 24{25}Row 25{26}Row 26{27}Row 27{28}Row 28{29}Row 29{30}Row 30{31}Row 31{32}Row 32{33}Row 33{34}Row 34{35}Row 35{36}Row 36{37}Row 37{38}Row 38{39}Row 39{40}Row 40{41}Row 41{42}Row 42{43}Row 43{44}Row 44{45}Row 45{46}Row 46{47}Row 47{48}Row 48{49}Row 49{50}Row 50{51}
{1}Blessing Cake{2}0{3}some food{4}cake_spr{5}Sweet, sugary cake and got blessing by god#[HP +100, cooking +50, craft +50, tame +50, Artistry +50]{6}global.hp += 100; if (global.hp > global.con2) global.hp = global.con2;global.cook +=50;global.craft +=50;global.tame +=50;global.art +=50;{7}1{8}8,1{9}
{1}Blessing Gingerbread{2}0{3}some food{4}bread_spr{5}Soft and spicy and got blessing by god.#[HP +100, Strength +50, Stamina +50, Mind +50, Luck +50, Charm +50]{6}global.hp += 100; if (global.hp > global.con2) global.hp = global.con2;global.str +=50;global.con +=50;global.int +=50;global.dex +=50;global.cha +=50;global.magic +=50;{7}1{8}2{9}
{1}Gold Brownie{2}0{3}some food{4}brownie_spr{5}Eat got many 1000 gold.#[HP +100, MP +100]{6}global.hp += 100; if (global.hp > global.con2) global.hp = global.con2; global.mp += 100; if (global.mp > global.int2) global.mp = global.int2;global.gold +=1000;{7}10{8}3{9}
{1}Omelet{2}0{3}some food{4}omelet_spr{5}Nourishing protein.#[MP +25]{6}global.mp += 25; if (global.mp > global.int2) global.mp = global.int2;{7}35{8}4{9}
{1}Mushroom Souffle{2}0{3}some food{4}souffle_spr{5}It takes skill to make a souffle rise.#[HP +5, Cooking +20]{6}global.hp += 5; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.cook2 += 20");{7}25{8}5{9}
{1}Mashed Potatoes{2}0{3}some food{4}mash_spr{5}Comfort food.#[HP +10, Defense +25]{6}global.hp += 10; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.defense2 += 25");{7}55{8}6{9}
{1}Chocolate Milk{2}0{3}some food{4}cmilk_spr{5}A childhood treat. #[MP +20, Dream +1]{6}global.mp += 20; if (global.mp > global.int2) global.mp = global.int2; global.dream += 1; if (global.dream > 150) global.dream = 150;{7}25{8}7{9}
{1}Steak and Potato{2}0{3}some food{4}steak_spr{5}A hearty meal.#[HP +35, Defense +5, Attack +5]{6}global.hp += 35; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.defense2 += 5; global.attack2 += 5;");{7}50{8}8{9}
{1}Barbecue{2}0{3}some food{4}barbecue_spr{5}Spicy and delicious!#[HP +25, Attack +25]{6}global.hp += 25; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.attack2 += 25");{7}60{8}9{9}
{1}Vegetable Stew{2}0{3}some food{4}stew_spr{5}Filled with nutrients.#[HP +10, MP +10, Magic +10]{6}global.hp += 10; if (global.hp > global.con2) global.hp = global.con2; global.mp += 10; if (global.mp > global.int2) global.mp = global.int2; potion_effect("global.magic2 += 10");{7}45{8}10{9}
{1}Salad{2}0{3}some food{4}salad_spr{5}For the vegetarian.#[MP +5, Taming +10]{6}global.mp += 5; if (global.mp > global.int2) global.mp = global.int2; potion_effect("global.tame2 += 10");{7}10{8}11{9}
{1}Mushroom Salad{2}0{3}some food{4}msalad_spr{5}Food for thought.#[MP +5, Mind +5]{6}potion_effect("global.int2 += 5"); global.mp += 5;{7}10{8}12{9}
{1}Eggnog{2}0{3}some food{4}nog_spr{5}Share the merriment!#[MP +35, Charm +25]{6}global.mp += 35; if (global.mp > global.int2) global.mp = global.int2; potion_effect("global.cha2 += 25");{7}75{8}13{9}
{1}Beef Burgundy{2}0{3}some food{4}beefb_spr{5}A rich, strong food.#[HP +25, Strength +25]{6}global.hp += 25; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.str2 += 25");{7}65{8}14{9}
{1}Fondue{2}0{3}some food{4}fondue_spr{5}An upper-class treat.#[Charm +35]{6}potion_effect("global.cha2 += 35");{7}50{8}15{9}
{1}Fish Pie{2}0{3}some food{4}fpie_spr{5}Warm and comforting.#[HP +10, Resist +1]{6}global.hp += 10; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.damred += 1");{7}30{8}16{9}
{1}Fish & Chips{2}0{3}some food{4}foodplate_spr{5}A popular treat.#[HP +10, Luck +10]{6}global.hp += 10; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.dex2 += 10");{7}30{8}17{9}
{1}Fish Stew{2}0{3}some food{4}stew_spr{5}A bit of spice keeps you alert.#[HP +10, Luck +25]{6}global.hp += 10; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.dex2 += 25");{7}45{8}18{9}
{1}Twice-Baked Potatoes{2}0{3}some food{4}tbaked_spr{5}Potatoes baked and stuffed with cheese.#[HP +10, Defense +20]{6}global.hp += 10; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.defense2 += 20");{7}55{8}19{9}
{1}Potatoes Au Gratin{2}0{3}some food{4}gratin_spr{5}Slices of potato browned in a creamy cheese sauce.#[HP +20, Defense +20]{6}global.hp += 10; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.defense2 += 20");{7}85{8}20{9}
{1}Mulled Wine{2}0{3}some food{4}mull_spr{5}Sweet, spiced wine is popular at winter solstice.#[Magic +10, MP +50]{6}global.mp += 50; if (global.mp > global.int2) global.mp = global.int2; potion_effect("global.magic2 += 10;");{7}{8}21{9}
{1}Mushroom Nut Pate{2}0{3}some food{4}pate_spr{5}This rich paste is packed with Natural energy.#[HP +50, MP +50, Special]{6}global.mp += 50; if (global.mp > global.int2) global.mp = global.int2; global.hp += 50; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.mnature += 1");{7}{8}22{9}
{1}Chilli Beef Cashew{2}0{3}some food{4}beefb_spr{5}The fierce spice and strong smell of this meal can send others running!#[Strength +25, Special]{6}potion_effect("global.str2 += 25; global.spookbonus += 5;");{7}{8}23{9}
{1}Chocolate Mushrooms{2}0{3}some food{4}mcandy_spr{5}This magic mushroom candy has highly unpredictable effects!#[Magic = Random, MP Recharge]{6}potion_effect("global.magic2 = ceil(random(250)); global.mp = global.int2");{7}{8}24{9}
{1}Nutty Truffles{2}0{3}some food{4}ncandy_spr{5}Dark chocolate with a nut-cream centre and a crunchy coating, bursting with Natural energy.#[HP = Max, Special]{6}global.hp = global.con2; potion_effect("global.mnature += 1");{7}{8}25{9}
{1}Liqueur Chocolates{2}0{3}some food{4}ncandy_spr{5}These sweets will leave you feeling no pain.#[Resist +5]{6}potion_effect("global.damred += 5");{7}{8}26{9}
{1}Hot Chocolates{2}0{3}some food{4}ncandy_spr{5}These spicy sweets pack a surprising punch.#[HP +15, MP +15, MaxDam +5]{6}global.mp += 15; if (global.mp > global.int2) global.mp = global.int2; global.hp += 15; if (global.hp > global.con2) global.hp = global.con2; potion_effect("global.dambase += 5");{7}{8}27{9}
{1}{2}{3}{4}{5}{6}{7}{8}28{9}
{1}{2}{3}{4}{5}{6}{7}{8}29{9}
{1}{2}{3}{4}{5}{6}{7}{8}30{9}
{1}{2}{3}{4}{5}{6}{7}{8}31{9}
{1}{2}{3}{4}{5}{6}{7}{8}32{9}
{1}{2}{3}{4}{5}{6}{7}{8}33{9}
{1}{2}{3}{4}{5}{6}{7}{8}34{9}
{1}{2}{3}{4}{5}{6}{7}{8}35{9}
{1}{2}{3}{4}{5}{6}{7}{8}36{9}
{1}{2}{3}{4}{5}{6}{7}{8}37{9}
{1}{2}{3}{4}{5}{6}{7}{8}38{9}
{1}{2}{3}{4}{5}{6}{7}{8}39{9}
{1}{2}{3}{4}{5}{6}{7}{8}40{9}
{1}{2}{3}{4}{5}{6}{7}{8}41{9}
{1}{2}{3}{4}{5}{6}{7}{8}42{9}
{1}{2}{3}{4}{5}{6}{7}{8}43{9}
{1}{2}{3}{4}{5}{6}{7}{8}44{9}
{1}{2}{3}{4}{5}{6}{7}{8}45{9}
{1}{2}{3}{4}{5}{6}{7}{8}46{9}
{1}{2}{3}{4}{5}{6}{7}{8}47{9}
{1}{2}{3}{4}{5}{6}{7}{8}48{9}
{1}{2}{3}{4}{5}{6}{7}{8}49{9}
{1}1,50{2}2,50{3}3,50{4}4,50{5}5,50{6}6,50{7}7,50{8}8,50{9}
#then save it to "food.db"
#make backup so you will not loss it..
#how to use it??
#play cute knight kingdom then go back your house/home,that
#grandfather or grandmother raise your chars..
#then go to shop bakery beside your house then buy the cake..
#hmm..sorry of my bad english..to make it more detail..copy my code #then paste it to food.db,then start the game go to cake shop..
#Note DON'T COPY that have "#"
#
I may be cruel but you will use for it