Hanako Games

News, Walkthroughs, and Chat about Anime Games

Cute Knight Kingdom


hanako

Cute Knight Kingdom

#1 by hanako - Nov 8 2009

.... is almost done.

When the wide release is ready I will open a separate subforum for CKK, but for now details should stay out of sight. There are a ton of secrets to find in this game.

The game can be ordered here - let me know if you have any problems with the order form, I'm currently trying to get it updated so you don't have to put in unnecessary information.

lill_sweetty

#2 by lill_sweetty - Nov 8 2009

Sweet deal!

My concern, however, is that you will make an "updated" version of this game. Say, like Cute Knight Deluxe. Will I be able to update for free at that point, or will I have to buy the new version, or will I pay a smaller fee for the "patch"?

Thanks.

hanako

#3 by hanako - Nov 8 2009

Slightly roundabout and complex answer because I'm trying to answer as thoroughly and accurately as possible.

The reason for the difference with Cute Knight Deluxe had to do with contracts and other business arrangements, to draw a distinction between the two versions, because of the publisher funding involved in getting the new artwork.

With this game, I'm content with the art, I don't intend to release a new-art version. It is theoretically possible that some publisher would want to put up a bunch of money to do something like add full voice acting to the game to make a retail version. That would be a huge amount of work and cost (there's a ton of characters!) and therefore if that happened, that would probably be sold as a separate version. But it's not likely at all. And if that did occur, I would almost certainly offer the voices patch for a small upgrade fee to people who'd already bought the game, as well as ways to get it for free in exchange for fanart/fanfic. Smile

This game may well get small updates, if there turn out to be bugs that need fixing or a small number of new endings that are heavily requested. That sort of thing would be available free to people who'd already bought the game from my site. However, if someone bought the game from one of those super-discount sites, I might charge them an upgrade fee to get the latest version from my site.

So, to sum up - I have no plans to charge extra in the future to anyone who buys the game from my site, including this discounted prerelease.

Persia

#4 by Persia - Nov 8 2009

edit: Just read on and realised her mother is a candle maker. Sorry for the mistake!

Indalecio

#5 by Indalecio - Nov 9 2009

I seem to be having trouble playing as a warrior. My sin seems to be going up even if I try to scare them off. Some I can scare off straight off the bat, but if I take a swing at them, sin goes up. I get the message it goes up by +1, but it seems to be actually going up +2.

Was this intentional?

hanako

#6 by hanako - Nov 9 2009

If you try to harm something that hasn't yet harmed you, you're using unprovoked force. This still gets you sin points, but not very many of them - if you keep just scaring things and not killing them, you'll stop getting sin pretty quickly.

As for the numbers not matching, I'll have to check. It should match unless there's a rounding issue somewhere... but there are many different categories of sin, so it's possible you picked one up somewhere else that you hadn't noticed?

mas721

#7 by mas721 - Nov 9 2009

Where are the save files for the game, I can't find them? I want to clear out some of the old ones that I have. I'm using Vista.

hanako

#8 by hanako - Nov 9 2009

Should be in a subfolder marked 'saves' off the Cute Knight Kingdom folder you installed to... unless Vista is being its helpful self and hiding them to try and talk you out of deleting them! (I don't use Vista, I hear it does strange things sometimes. Smile )

Indalecio

#9 by Indalecio - Nov 9 2009

Oh, something else. Minor nitpick. In the ending I got, the character I played, is referred to as Sorami in one place, and by the name I gave her in other place.

hanako

#10 by hanako - Nov 9 2009

Whoops. Smile

(It's the default name, must have typed it by accident. This is one of the Guard endings, right?)

mas721

#11 by mas721 - Nov 9 2009

I managed to find the save files. Vista is being it's overly helpful self again. Rolling Eyes

If anyone else with Vista needs to know, here's where I found them:

C:\Users\****\AppData\Local\VirtualStore\Program Files\Cute Knight Kingdom

**** is whatever your user profile name is for the computer.

Indalecio

#12 by Indalecio - Nov 9 2009

hanako:

Whoops. Smile

(It's the default name, must have typed it by accident. This is one of the Guard endings, right?)
Yes, its a guard ending.

_SE_

#13 by _SE_ - Nov 9 2009

Two questions- do you plan to do a Linux version, and if I bought the PC version, could I get the Linux version later?

hanako

#14 by hanako - Nov 9 2009

Someone is working on trying to port the game to Mac and Linux. We don't know for certain if it will succeed or how long it will take. I would guess that it MIGHT be available for Mac/Linux sometime next year but I cannot make any promises.

It was a *long* time after the first game came out that we managed to get a working linux version. Smile

If you buy the PC game from my site so you're in my records, I can give you a download for the linux version if and when it's ever available.

Indalecio

#15 by Indalecio - Nov 9 2009

Something else I'd come across. When I click on a picture in the gallery, it seems to load up the associated save with it. I thought you'd included a New Game+ plus mode, but when I go back to my hometown, the ending sequence starts again.

hanako

#16 by hanako - Nov 9 2009

edit: Okay, problem found. The 'main menu' button on the gallery screen contains a "go back to last room" command and its concept of "last room" sometimes isn't being reset properly after you reach a game ending, so it's trying to dump you back into the gameworld after the end of the game, which doesn't work very well. This can only happen if you use the gallery after reaching an ending and without restarting. Should be a quick fix.

You'll probably want to redownload for that one but you might want to wait a day in case anything else comes up. Smile

WodashGSJ

#17 by WodashGSJ - Nov 10 2009

Would this be the proper place to post a minor bug report? I've found two little issues in my one completed play-through, in which I dabbled in everything and finished by swapping portraits(hope that's not too spoilery). Anyway, after the painting was finished I got an error message quoting a line about values of sin=0 and sin.redeemed>something. Since I'd redeemed my sins exactly once and no more, perhaps that's what caused it.

At the very end where it showed the ending text, I clicked on the Save Story button to see what it did, saw it would save a text file and decided I didn't really want that and cancelled the save dialog, which brought up an error message.

hanako

#18 by hanako - Nov 10 2009

Yes, bugs are good here. Or rather, bugs are bad, but bug reports are good. Smile
I dabbled in everything and finished by swapping portraits
Did you still manage to get married despite the error?

(Should have, from my tests. BTW, for those reading along who haven't bought into the prerelease yet, I am fixing each of these problems as I see them and uploading new builds, so newer purchases won't see what was seen before. When needed I can provide fresh downloads for people who bought earlier to catch them up to the latest.)

mas721

#19 by mas721 - Nov 10 2009

How often should we get a new update if we already purchased the game?

hanako

#20 by hanako - Nov 10 2009

Is any bug you've encountered so far really bothering you? If so, let me know and I can give you a fresh download right now, if the original link doesn't work (They sometimes expire them after you complete a download)

In fact that's probably a good thing to check. Will it let you get another download?

If not, I will go through and press the 'fresh download' button for everyone who's already purchased at a couple of set intervals.

So far, the only error I see that could really get in the way of gameplay is that you might be unable to reach one particular failure option which doesn't even lead to an ending, it just blocks off an ending - so the bug means you can potentially reach one ending that you shouldn't be able to reach because of high Sin.

WodashGSJ

#21 by WodashGSJ - Nov 10 2009

Yes, I did get that ending, after I clicked Ignore on the error message box.

WodashGSJ

#22 by WodashGSJ - Nov 10 2009

and I just successfully redownloaded it, just to be sure I could.

WodashGSJ

#23 by WodashGSJ - Nov 10 2009

Hmm. Is there a reason Lottie never has the chat star marker, even when you first meet her and haven't heard what she has to say yet?

mas721

#24 by mas721 - Nov 10 2009

I haven't ran into any bugs that are interfering with my game play yet but it's nice to have an updated version when it's available. For now I can wait but I'll want to update my version at some point. For now I can redownload from the original link. In the e-mail, it says the link expires in December.

Also, is there any way to tell if we have the latest version and what bugs have been fixed if we redownload it?

WodashGSJ

#25 by WodashGSJ - Nov 10 2009

Another error message, this one when looking after the child at the tower. Message is

ERROR in
action number 1
of Create Event
for object dialog_controller;

Error in function real().

My stats after the message appeared, in case they're somehow relevant:
HP 51/54, MP 46/56
Str 22 Sta 54 Min 56 Luc 27 Cha 60(68)
Cook 48 Craft 57 Tame 53(63) Art 62(72)
Att 0 Def 0(5) Mag 0
Dream 150 Sin 0 XP 12

hanako

#26 by hanako - Nov 10 2009

Also, is there any way to tell if we have the latest version and what bugs have been fixed if we redownload it?
There might be a date-created timestamp on the file you download, in which case you could compare that to the last time I've posted?

The issue with cancelling Save Story and the problem blocking the failure ending with the painting person are patched.
Another error message, this one when looking after the child at the tower.
Now that, I have no idea about... yet. Hmm. You were doing the babysitting job? Did this error happen at the end of the job, maybe? It's possible something went wrong with one of the post-job special events, but if that's all the error you got it's a little hard to tell which one... Was there any dialog around it or did it just dump you back to the main screen?

EDIT: Found it! It's the spitting-up sequence. There was a number out of place but it shouldn't actually cause any gameplay problem to ignore it. Easy fix.
Is there a reason Lottie never has the chat star marker, even when you first meet her and haven't heard what she has to say yet?
She does get it on certain occasions, but not very often. In general, Lottie doesn't have any jobs or classes or shopping or anything to offer you, and she's not trying to get your attention the way most people are. (Someone else also doesn't have a chat star on first meeting, because that someone really doesn't you to notice em...)

WodashGSJ

#27 by WodashGSJ - Nov 10 2009

You must be tired of me by now, but I have something else to report. After being given a leftover cake, I went home and made two cakes. In my inventory I then had two cakes, not the 3 I'd expect.

WodashGSJ

#28 by WodashGSJ - Nov 10 2009


Now that, I have no idea about... yet. Hmm. You were doing the babysitting job? Did this error happen at the end of the job, maybe? It's possible something went wrong with one of the post-job special events, but if that's all the error you got it's a little hard to tell which one... Was there any dialog around it or did it just dump you back to the main screen?
After clicking ignore, there was some text. I think the child spat on me, or maybe threw up.

hanako

#29 by hanako - Nov 10 2009

How odd. Apparently the leftover cake exists in a state of quantum flux and disappears if you attempt to add another cake.

I think I've found a solution to that though. Smile Good catch!

earringfan

Another bug

#30 by earringfan - Nov 11 2009

So, the only problem I found so far that was really irritating was this: when I'm exploring between villages, and I click menu, when I click return, the screen goes to a shot of the desert, without my character on it, and stays frozen there. This kind of sucks if I haven't saved, since I have to start over. I've tried saving it there and hoping that when I load it somehow it'll be fixed, but no luck. It's still frozen on the desert screen and the only option is to start over. Is there something you could do to help? Thanks!

hanako

#31 by hanako - Nov 11 2009

Huh. Does this happen a lot, or just one time? I'm not currently able to replicate that behavior. (And I've tried a lot!)

Is it showing the worldmap-portion of the desert, or the desert oasis?

I may be able to get your character unstuck via cheat codes, but I'm not sure how you managed to get there in the first place.

Assuming that it's showing the worldmap but your character is not visible:

Hit F10 to bring up the cheat code box
Type:
girl_walker_worldmap.x = 1000; girl_walker_worldmap.y = 500;
and then click on OK.

This should teleport you back to a walkable position.

However, if this keeps happening, something REALLY WEIRD is wrong and the best next step I can suggest would be to send me one of your savegames where you're stuck off the screen.

liz4187

#32 by liz4187 - Nov 11 2009

I bought the game for my dads pc (I couldn't resist Very Happy ) but I was also wondering whether and when a guide would be out with the possible endings and maybe a couple of hints ;)

earringfan

#33 by earringfan - Nov 11 2009

Thanks, that fixed it! The error occurs randomly, but it's happened a few times. Maybe it's just my computer... Anyway, thanks again for the help!

hanako:

Huh. Does this happen a lot, or just one time? I'm not currently able to replicate that behavior. (And I've tried a lot!)

Is it showing the worldmap-portion of the desert, or the desert oasis?

I may be able to get your character unstuck via cheat codes, but I'm not sure how you managed to get there in the first place.

Assuming that it's showing the worldmap but your character is not visible:

Hit F10 to bring up the cheat code box
Type:
girl_walker_worldmap.x = 1000; girl_walker_worldmap.y = 500;
and then click on OK.

This should teleport you back to a walkable position.

However, if this keeps happening, something REALLY WEIRD is wrong and the best next step I can suggest would be to send me one of your savegames where you're stuck off the screen.

hanako

#34 by hanako - Nov 11 2009

Well, if it happens again, please send me your savefile along with a description of what you were doing before it broke, if possible.

Same for anyone else who has this happen. I really don't know what's wrong there, so I need to investigate.

WodashGSJ

#35 by WodashGSJ - Nov 12 2009

hanako:

But if you have the skill of Luck and useful knowledge from having worked in another job previously, there is something else you can talk about...

(Edited to be a SLIGHTLY more helpful hint!)
Wait, wait, don't tell me, yes?

liz4187

#36 by liz4187 - Nov 12 2009

I cant wait for the ending list to come out because my characters have been involved in so many storylines, some of which seem to reach dead ends and it would be nice to know whether I should continue to pursue them or if I had done something wrong

hanako

#37 by hanako - Nov 12 2009

Wait, wait, don't tell me, yes?
Don't worry, the hint beyond that I sent in PM. Smile

liz4187

#38 by liz4187 - Nov 12 2009

I found a glitch kind of (im not sure if it technically quialifies).... I decided to mess around and found some of the cheat codes. Well whenever I turned my sin to 0 I checked my skills and it said zero there but whenever I went on to world map or started a class or job it went right back to the previous number. Not sure if this is any help but I thought I would let you know

Edit: I also went back to a previous save file, and I don't know if this is on purpose but when you sin and then at yule time clear out your sins it goes back to where it was before if you sin again

hanako

#39 by hanako - Nov 12 2009

Well whenever I turned my sin to 0 I checked my skills and it said zero there but whenever I went on to world map or started a class or job it went right back to the previous number.
That's not a glitch, that's (partly) a safety-check to make it a little harder for people to cheat. Razz Your sins will find you out! (It is possible to cheat sin but it takes more than just setting the sin value, and no, I'm not planning on giving those codes out for a while.)

As for the other, if you talked to Duncan about what it means to really change, it shouldn't be surprising that your sins rebound if you don't keep up your sin-free lifestyle. Also, at least sometimes, there should be a little dialog popup where your character mentions that she sort of failed at having a fresh start. If you want your sins forgiven, you've got to MEAN it!

bree_inabeat

#40 by bree_inabeat - Nov 12 2009

I can't wait to get the game! I'm holding it off for a while but I'm really excited because the original was so much fun and you could constantly replay without getting bored.

Indalecio

#41 by Indalecio - Nov 12 2009

I came across something which might not be a bug, but was a little odd. I spent most of my time in the desert with either studying astronomy and magic. At the end, I wound up with a career in Governmet. Another one that seemed a little weird, I had another game where she had high cooking, mind, and art, with cooking over 200, and mind and art both over 150, and wound up with Housewife

liz4187

#42 by liz4187 - Nov 12 2009

wow this game is a lot more indepth than the original. I am having lots of fun, but rushing to get all of the endings (at least all of the big ones) because this is the last day I am allowed on this computer
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